Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education

Publisher : IGI Global

ISBN-13 : 1466644710

Page : 333 pages

Rating : 4.5/5 from 710 voters

The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education. Along with these new technologies, there is an increasing interest in how students can be effectively assessed when using these virtual environments. Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection. These case studies present successes, challenges, and innovations to be utilized as a framework for practitioners and researchers to base their own effective forms of scenario-based learning. This publication would be of particular interest to practice-based disciplines such as education, nursing, medicine, and social work.

More Books:

Cases on the Assessment of Scenario and Game-Based Virtual Worlds in Higher Education
Language: en
Pages: 333
Authors: Kennedy-Clark, Shannon
Categories: Education
Type: BOOK - Published: 2014-04-30 - Publisher: IGI Global

The ever-growing creation of new internet technologies has led to a growing trend and use of scenario-based virtual environments and serious games in education.
Cases on the Assessment of Scenario and Game-based Virtual Worlds in Higher Education
Language: en
Pages: 333
Authors:
Categories: Education, Higher
Type: BOOK - Published: 2014 - Publisher:

"This book is a comprehensive collection that provides aspects of assessment in virtual worlds combined with lessons learned from critical reflection, including
The Encyclopedia of Female Pioneers in Online Learning
Language: en
Pages: 492
Authors: Susan Bainbridge
Categories: Education
Type: BOOK - Published: 2022-07-19 - Publisher: Taylor & Francis

The Encyclopedia of Female Pioneers of Online Learning is the first volume to explore the lives and scholarship of women who have prominently advanced online le
Social Media and Networking: Concepts, Methodologies, Tools, and Applications
Language: en
Pages: 2298
Authors: Management Association, Information Resources
Categories: Social Science
Type: BOOK - Published: 2015-07-31 - Publisher: IGI Global

In the digital era, users from around the world are constantly connected over a global network, where they have the ability to connect, share, and collaborate l
Immersive Learning Research Network
Language: en
Pages: 272
Authors: Dennis Beck
Categories: Education
Type: BOOK - Published: 2017-06-06 - Publisher: Springer

This book constitutes the refereed proceedings of the Third International Conference of the Immersive Learning Network, iLRN 2017, held in Coimbra, Portugal in
Design, Motivation, and Frameworks in Game-Based Learning
Language: en
Pages: 306
Authors: Tan, Wee Hoe
Categories: Education
Type: BOOK - Published: 2018-07-13 - Publisher: IGI Global

Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to
Deconstructing the Education-Industrial Complex in the Digital Age
Language: en
Pages: 354
Authors: Loveless, Douglas
Categories: Education
Type: BOOK - Published: 2017-01-10 - Publisher: IGI Global

Developments in the education field are affected by numerous, and often conflicting, social, cultural, and economic factors. With the increasing corporatization
A Simplex Approach to Learning, Cognition, and Spatial Navigation: Emerging Research and Opportunities
Language: en
Pages: 116
Authors: Di Tore, Pio Alfredo
Categories: Education
Type: BOOK - Published: 2017-08-11 - Publisher: IGI Global

Perception plays a key role in numerous aspects of life in contemporary society. By developing tools to effectively measure perception and spatial recognition,
Mobile Computing and Wireless Networks: Concepts, Methodologies, Tools, and Applications
Language: en
Pages: 2308
Authors: Management Association, Information Resources
Categories: Technology & Engineering
Type: BOOK - Published: 2015-09-30 - Publisher: IGI Global

We live in a wireless society, one where convenience and accessibility determine the efficacy of the latest electronic gadgets and mobile devices. Making the mo
Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 496
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor