Complete Virtual Reality and Augmented Reality Development with Unity

Publisher : Packt Publishing Ltd

ISBN-13 : 1838644865

Page : 668 pages

Rating : 4.5/5 from 865 voters

Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift Key Features Build fun augmented reality applications using ARKit, ARCore, and Vuforia Explore virtual reality by developing more than 10 engaging projects Learn how to integrate AR and VR concepts together in a single application Book Description Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity. This Learning Path includes content from the following Packt products: Unity Virtual Reality Projects - Second Edition by Jonathan Linowes Unity 2018 Augmented Reality Projects by Jesse Glover What you will learn Create 3D scenes to learn about world space and scale Move around your scenes using locomotion and teleportation Create filters or overlays that work with facial recognition software Interact with virtual objects using eye gaze, hand controllers, and user input events Design and build a VR storytelling animation with a soundtrack and timelines Create social VR experiences with Unity networking Who this book is for If you are a game developer familiar with 3D computer graphics and interested in building your own AR and VR games or applications, then this Learning Path is for you. Any prior experience in Unity and C# will be an advantage. In all, this course teaches you the tools and techniques to develop engaging mixed reality applications.

More Books:

Complete Virtual Reality and Augmented Reality Development with Unity
Language: en
Pages: 668
Authors: Jesse Glover
Categories: Computers
Type: BOOK - Published: 2019-04-17 - Publisher: Packt Publishing Ltd

Get close and comfortable with Unity and build applications that run on HoloLens, Daydream, and Oculus Rift Key Features Build fun augmented reality application
Unity 2020 Virtual Reality Projects
Language: en
Pages: 592
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2020-07-30 - Publisher:

Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, an
Anatomy for Urologic Surgeons in the Digital Era
Language: en
Pages:
Authors: Emre Huri
Categories:
Type: BOOK - Published: - Publisher: Springer Nature

Augmented Reality with Unity AR Foundation
Language: en
Pages: 382
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2021-08-16 - Publisher: Packt Publishing Ltd

AR applications allow people to interact with the real world through digitally enhanced content. This AR Unity 3D book helps you demystify AR technology using y
Augmented Reality for Developers
Language: en
Pages: 548
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2017-10-09 - Publisher: Packt Publishing Ltd

Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCor
Enterprise Augmented Reality Projects
Language: en
Pages: 388
Authors: Jorge R. López Benito
Categories: Computers
Type: BOOK - Published: 2019-12-20 - Publisher: Packt Publishing Ltd

Design end-to-end AR solutions for domains such as marketing, retail, manufacturing, tourism, automation, and training Key Features Use leading AR development f
Virtual and Augmented Reality (VR/AR)
Language: en
Pages: 429
Authors: Ralf Doerner
Categories: Computers
Type: BOOK - Published: 2022-01-12 - Publisher: Springer Nature

This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gai
Mobile Technologies and Augmented Reality in Open Education
Language: en
Pages: 366
Authors: Kurubacak, Gulsun
Categories: Education
Type: BOOK - Published: 2017-02-22 - Publisher: IGI Global

Novel trends and innovations have enhanced contemporary educational environments. When applied properly, these computing advances can create enriched learning o
Augmented and Virtual Reality in Libraries
Language: en
Pages: 248
Authors: Jolanda-Pieta van Arnhem
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-05-24 - Publisher: Rowman & Littlefield

This book is written for librarians, by librarians: understanding that diverse communities use libraries, museums, and archives for a variety of different reaso
Creating Augmented and Virtual Realities
Language: en
Pages: 372
Authors: Erin Pangilinan
Categories: Computers
Type: BOOK - Published: 2019-03-18 - Publisher: O'Reilly Media

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and