Type: BOOK - Published: 2019-11-15 - Publisher: IGI Global
With widespread testing and standards-driven curriculum and accountability pressure in public schools, teachers are expected to be highly skilled practitioners.
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global
"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and
Type: BOOK - Published: 2020-12-07 - Publisher: Springer Nature
This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportun
Type: BOOK - Published: 2020-07-30 - Publisher: European Alliance for Innovation
The 7th Mathematics, Science, and Computer Science Education International Seminar (MSCEIS) was held by the Faculty of Mathematics and Natural Science Education
Authors: Management Association, Information Resources
Categories: Games & Activities
Type: BOOK - Published: 2010-11-30 - Publisher: IGI Global
"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all
Type: BOOK - Published: 1996 - Publisher: Psychology Press
This yearbook brings together topical and authoritative contributions from leading international figures in the field of games and simulations, representing cur
Type: BOOK - Published: 2013-07-03 - Publisher: Springer Science & Business Media
The 4th edition of the Handbook of Research on Educational Communications and Technology expands upon the previous 3 versions, providing a comprehensive update